CAST: The Wizard With No Name

'Yep. Nope. Where's the whisky?'
NAME:
AGE:
RACE: Human
PROFESSION: Wizard?
WORLD OF ORIGIN: Presumably Terra Hyeroniae
FIRST APPEARANCE: Feet in The Rift, the rest of him in The Great Hall - Part Four

DESCRIPTION:

Tall, slim, pale, rugged. Greying hair and severe face with stubble. Indeterminate age. Usually slow-moving, but can be fast. Dusty. VERY dusty. All his clothing is covered in the dust of a thousand dusty paths. He would have to scrub them thoroughly just to get to a new layer of dust. Not that he ever has. He wears a long overcoat of a vague grey-brown colour, covered in dust. Underneath that is a robe of about the same shade, and appropriately dusty. You can almost see strange designs under the dust on occasion, but you can't be sure. He wears a formless hat of the same colour, which was once a wizard's pointy hat but is now smashed flat. It could probably be straightened a bit, but its pointiness is gone forever. On his feet are dusty leather boots, slightly pointed at the toes.

This man is either very laconic or very verbose. Although he can drink most people under the table and not show any signs of drunkenness, he can on occasion collapse and be completely pissed, at which times his behaviour is wild, silly and perfectly shameful. He rarely remembers what he does during those spells. He is always chewing or smoking something, and prefers the strong stuff that lifts the top off your head.
Yet this man has a dark and tragic past that he has so far refused to reveal, and is a perennial wanderer, yet one with a mission. He says nothing about this to anyone, but in the meantime attempts to right wrongs and fight injustice wherever he goes. If he isn't drunk. And his sense of 'right' and'wrong' tends to be rather different from that of most people...

HISTORY:

First seen dead drunk under a table in the great hall of Castle Hare, it is assumed that this mysterious man knows little more than we do about how he came to be there. Eluding the clutches of the royal guard, he magically transported himself to a dark tunnel where his contretemps with a certain black-bearded wizard was brought to an unexpected conclusion by the precipitate arrival of Sir Confused-a-lot. Our hero seized his chance and vanished Carlos, only to find him again when Sir Confused-a-lot's mighty mass introduced them to the Pool of CHOKLIT underneath them. Carlos seemed somewhat dazed and confused, and proposed to take them to meet The Committee, to which they agreed. Transported yet again, our hero and Sir Confused-a-lot find themselves in the presence of an underground resistance movement led by Arkadij but controlled by Leila Khaled, with whom our hero has struck up a somewhat uneasy alliance for the time being. Agreeing to assist Leila in return for safe passage, the WWNN and Sir Confused-a-lot intended to assault the throne room, but were scattered by the forces lying in ambush. The WWNN saved himself, Leila and (of all people) Lord Adam by blowing a hole in the floor with his staff, and is currently fighting the urge to strangle the Comrade-Captain while attempting to find his way out. After an encounter with another band of misfits, they have lost Adam and been joined by Morgil and Paganini.

ATTRIBUTES:

FITNESS: Good FOCUS: Good PERSONALITY: Average
CO-ORDINATION: Average INTELLECT: Average APPEARANCE: Average
QUICKNESS: Legendary WITS: Good

SKILLS:

Accuracy: Poor Combat (staff): Average
Combat (unarmed): Good Magical ability: Good
Quick draw (magical): Legendary Riding: Poor
Walking: Superb

DESCRIPTORS:

WEAPONS:

None (well, not as such...)

EQUIPMENT: